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- HenrikoCraft: Skyborne
The Official Henriko Magnifico Minecraft Community Server Discord Submit a request to join our whitelist here (It's free!) Join us on HenrikoCraft - We want to meet you! HenrikoCraft is a fantastic "vanilla+" server with some awesome gameplay additions (Sky islands, custom items, seasons) and lots of quality of life improvements - All with a focus on fun, of course. It's completely non-profit, too! (No paid ranks, items or other perks can be acquired using real money) Join us today to explore endless adventures! F.A.Q & General Information Server Guidelines How do I claim land? How do the seasons work? How to rank up List of ranks and perks Interested? Submit a request to join our whitelist here! 3D Map And if you haven't already, you can also join our Discord serve r! Important info & FAQ Important Information & F.A.Q: 🔒 How do I claim / protect my builds and my chests? Since the server is whitelisted, you can rest assured that your items will most likely be safe even without extra protection. Chests and other containers are automatically protected when you place them, and can be unlocked for certain players using the /trust (player name) command. For larger areas, and for peace of mind, you can request our staff to create a protection around your builds at any time. How To Protect How do seasons work ❄️ How do the seasons work? The server offers proper seasons with changing climate and seasonal effects, which actually affect gameplay in various ways! Seasons change automatically every two weeks . Some seasonal effects include; Snowing in the winter, except in hot biomes like jungles or deserts. Cold temperature in the winter, making it necessary to warm yourself to not get serious debuffs . Ways to do this includes wearing warm clothing (leather armour), staying near heat sources (like torches, camp fires, lava etc.) or intense movement (like running, cutting wood etc.) Water will turn to ice in the winter, and melt again in the spring. In the summer, the opposite applies . You will get hot if you're out in the sun for too long , and must cool yourself in different ways. Wearing armour is not always beneficial, since it makes you heat up a lot more in the summer and spring season. Crops will grow quicker in the summer and fall , and slower in the winter. Wintery mobs will spawn in the winter, and summery in the summer . Like polar pears, wolves and snowmen in the winter, and parrots and pandas in the summer. Flowers will spawn frequently in the spring. It will rain more in the fall . And many more details... Server Rules 📜 What are the server rules? Behave yourself and be cool. Don't cause problems for others. Avoid exploiting issues to give yourself an unfair advantage (it's more fun when everyone is on the same playing ground). Always ask for permission before doing something that probably would affect someone else (i.e. building a farm extremely close to someone else, PVP:ing without permission from the other person etc.) How to rank up 🥇 How do I rank up? And what do the ranks do? Ranking up is the way you gain access to more of the server's features, as a reward for staying dedicated to the server and our community! You rank up automatically based on your play time , and some other criteria like how many blocks you have placed and how much XP you have gathered in total. You can manually check these criteria, as well as your play time, by typing /rank in the chat. The ranks are as following; List of ranks an perks Unranked (Default) The default rank every player starts with. It has no special perks, but can use all basic functionality the server has to offer. Newcomer Criteria: 2+ hours of total play time + 100 blocks moved. Perks: Can create and use player shops. Member Criteria: 10+ hours of total play time + 5000 blocks moved. Perks: Can create 1 animated door, portcullis or bridge , which can be activated using redstone. Can create 2 homes using /sethome instead of just one. Gets $2500 as a bonus . Regular Criteria: 100+ hours of total play time + 25000 blocks moved + 25 levels in XP. Perks: Can create 2 animated doors, portcullis or bridges , which can be activated using redstone. Can set any custom plot flag on their plot , including special game rules, biomes, spawning or weather conditions. Gets $5000 as a bonus. Veteran Criteria: 200+ hours of total play time + 100000 blocks moved + 25 Levels XP + 1500 MCMMO Power Level + 50 votes + 1+ Wither killed. Perks: Can create 3 homes using /sethome instead of just one. Can create up to 3 animated doors or bridges , and can toggle them remotely as well. Gets $10000 as a bonus . Legend Criteria: 400+ hours of total play time + 250000 blocks moved + 100 Levels in XP + 250 votes + 85 advancements + 2000 MCMMO Power Level + 3+ Withers killed. Perks: Can have up to 3 separate plots . Can set up to 5 individual homes using /sethome. Can create up to 10 animated doors or bridges , and can also automate the door(s) closing times . Gets $25000 as a bonus . Gets a custom formatted nickname in the chat. Mythic Criteria: 800+ hours of total play time + 500000 blocks moved + 400 votes + 500 fish caught + 1000 sheep sheared + 95 advancements + 100 cake slices eaten + 500 deaths + 2500 MCMMO Power Level. Perks: Gets access to the commands; /workbench, /loom, /anvil, /cartographytable, /grindstone and /smithingtable, /stonecutter . Gets $50,000 as a bonus . Towny Guide >>> NOT AN OFFICIAL MINECRAFT [PRODUCT/SERVICE/EVENT/etc.]. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT HenrikoCraft is not affiliated with or managed by Mojang AB or Microsoft.
- Art | Henriko Magnifico
The goto site for everything Henriko Magnifico! From HD texture packs, mods, top lists to games and more- you can find all of it in one place here! Welcome! You find my texture packs here , and my apps here . HD Texture Packs Learn more 1/33 Presenting Henriko Apps Elegant, Simple and Powerful Applications for Everyday Use. 4K 60 FPS Video Backgrounds that loop perfectly. Excellent as desktop or mobile wallpapers, zoom backgrounds, or for use in videos. More Info Join our community today! More Info
- Games | Henriko Magnifico
Fan Projects Windows ZeldaPC An enhanced experimental version of the original The Legend of Zelda built from the ground up using mostly the same in-game assets and level design. It offers quite a few interesting features and mechanics exclusive to this version like enhanced lighting, object shadows, 1080p resolution, a seamless open world without screen-transitions in the overworld and a 16:9 widescreen format for modern screens. I've also added some features just for fun, like flammable grass and cuttable trees! (similar to that Breath of the Wild 2D prototype) For more information and a download link to the demo, visit this page! Windows EarthBound: Reborn A small preview of my Earthbound "remake" or whatever you want to call it. The goal of this project is to learn and to implement an improved* battle system. Textures, music, story and pretty much all else will remain the same as the original. However, as the game was rebuilt from scratch, I've of course made quite a few changes from the original game. Check out the video showcases here!
- Henriko Launcher | Henriko Magnifico
A blazing fast, lightweight but feature packed modpack launcher for playing any Henriko Magnifico modpacks like Yao Pack or Magnifico Pack! Windows MacOS Linux What is Henriko Launcher? It's a blazing fast, lightweight but still feature packed modpack launcher for Minecraft tailored specifically for modpacks like Yao Pack and Magnifico Pack . Here are some of the awesome things about it! It's Lightning Fast Henriko Launcher is built on a modern kernel and has been optimized to offer peak performance at all times. Not only does the launcher use fewer background resources, but modpacks also run smoother thanks to some clever optimization! Dead Simple Just log in with your Minecraft account securely and directly through Microsoft's or Mojang's authentication servers and click play. The launcher installs java, downloads the mods and all that in the background for you. All you need to focus on is the game itself! Extensive Customization Henriko Launcher lets you customize and tweak settings easily and extensively. Quickly disable or enable individual mods in the settings menu, or enable shaders directly in the menu if you want your game even more shiny. Oh, and it supports multiple accounts of course! Cross-compatible Whether you use Windows, MacOS or Linux- the launcher works the same on all of them. That is, it works really well on all platforms. No one is left behind! And of course, it looks really nice too! Plus some other nice things like: Microsoft account support Live server player count News feed Easy Shader + Resource Pack Selection File validation on launch Automatic updates and more! Convinced? You can get it here, for free. Windows MacOS Linux Need support or just want to hang out? Join my Discord server!
- Pikmin 4K Texture Pack | Henriko Magnifico
A glorious 4K re-imagening of Pikmin 1 on both GameCube and Wii! Hello! This is my HD texture pack page for Pikmin! Some general info regarding this texture pack which you should read before you download it; There are ~900 unique textures in total in the game. Out of these textures several hundred have been completely re-textured. Some textures have been filtered and upscaled using machine learning tools, and many filtered textures have been modified or changed entirely to look better as well. Some textures remain completely untouched until I've worked on them since some textures look bad when upscaled. The game is completely playable all the way through with these textures! I am completely up for suggestions, changes and submissions. You will of course be fully credited for any work you submit. The 4K version of the texture pack is scaled to 8x the default resolution , this means that (if internal resolution is increased in Dolphin) you may be able to view some textures at a staggering 6832x3480 resolution! The 1080p version is scaled to 4x the default resolution, which results to slightly above 1080p (it still looks really good!). The 4K version will still look better than the 1080p version , even if you're not using a 4K display. That's because the textures are physically larger and contain more detail! My goal with this texture pack is to enhance the original game visuals while staying faithful to the original vision . That means my textures are meant to blend in as much as possible with the old textures so the game feel doesn't change (with some exceptions). Pikmin naturally uses a pretty realistic art style for lots of it's environments so in some real-life images have been used to create textures. This texture pack will work with any custom mods / hacks of Pikmin as long as they aren't adding new textures or changing old ones (in that case, conflicting textures will be overwritten by one another but it will still work). Ishiiruka-Dolphin is required to make material maps, shaders and other nice visual features work and is highly recommended. There is a custom fork of Ishiiruka Dolphin inside the texture pack download which you can use, or alternatively download the latest version of Ishiiruka-Dolphin . There are two versions of the texture pack included in the download- the Post Processing Edition and the Standard Edition . The Post Processing edition has further improved graphical features and can look better, but the Standard Edition has improved stability and compatibility with different kinds of hardware. If you are unsure which one to use, use the Standard Edition ! There is a 60 FPS patch included by default! Currently, only NTCS textures have been modified . You can still use this texture pack on European / Japanense / Korean versions of the game in Dolphin, it will still work. This will not include the PAL/Jap/Kor region specific textures though. If you are having issues with stuttering and lag, remember to check "Prefetch Custom Textures" in the 'Advanced' tab of the Graphics settings before asking for help (enabled by default). I also recommend enabling V-Sync as it removes screen tearing in full screen mode. Feel free to join my Discord server for updates on all my texture packs! Why would I play with this over the original GameCube / Wii version? There are many reasons why you would want to play the game with a HD texture pack over playing it on a real GameCube / Wii. Here are some I've listed out the top of my head; Better visuals (High resolution textures, material maps, rim lighting, depth of field, ambient occlusion, global illumination, tonemapping, post processing shaders and even ray tracing!) You can play it on your PC (duh! ) IOS & Android Support Higher compatibility with various systems Supports mods and modding tools natively Free Cam Supports a plethora of cheats and patches Stereoscopic 3D support VR Potential Supports emulated Wii-controls (You can play the game using a normal controller, no need for a Wiimote & Nunchuck unless you want to! Although they are still recommended for the optimal Pikmin 2 experience.) Video preview (Please watch in 1440p, 60 FPS for the best experience!) Installation: If you're on Windows: There is minimal installation! A special preconfigured version of Dolphin called Ishiiruka Dolphin is provided alongside the texture pack. Simply extract the folder somewhere and start Dolphin using "Pikmin 4K (Edition Version).exe", then open up your own game rom of Pikmin and play. If you're on Mac or Linux: please manually download Dolphin from this page for your operating system and copy all of the contents of the texture pack's "user" folder (not the folder itself, but everything inside it) to your Dolphin directory (on macOS, your Dolphin Directory is inside of ~/Library/Application Support/Dolphin ) . Ne xt m ake sure to enable " Use Custom Textures" in the Dolphin Graphics Settings > Advanced tab, or else the custom textures won't load! And finally, you also need the game rom to start the game, which isn't included for legal reasons. Information on how to dump your own game rom legally can be found here. For SteamDeck users the installation is a bit different. First you must download Dolphin, this can easily be done through the use of a program like Emudeck or through Flatpak . If yo u installed Dolphin through Emudeck, your Dolphin directory will be located inside of /home/deck/.var/app/org.DolphinEmu.dolphin-emu/data/dolphin-emu/ . You must right click inside the Dolphin directory > Menu > Check the box for "Show Hidden Files" or else you may not be able to access the Dolphin folder. The rest of the i nstallation is the same as for Linux/MacOS, which you can find above. For Android users, the process is also a bit different. First download the latest Dolphin Emulator from the Google Play Store , or download the latest "Development Version" APK directly from here , install it on your device and try running your game rom in it to make sure everything is working before installing the texture pack itself. Next, download the 1080p version of the texture pack on your device (the 4K version might not work on some android devices) and extract it using any .zip unarchival app (some android versions have this feature built in, whilst some require a third party app to unzip .zip files). Once that is done, open the texture pack folder and navigate to the user > load > textures folder. Next, copy the folder called " GPI " to this location on your device; Internal Storage/dolphin-emu/load/textures Now finally, enable the "Load Custom Textures" option inside the Dolphin Graphics Settings > Advanced tab. Then set the "Internal Resolution " in the Graphics Settings to a higher value than the default 1x (start with 2x and increase from there, if it starts to lag lower the internal resolution again ). Then start the game. It should say a disclaimer about the texture pack before the game starts, that's how you know it's working. Enjoy! For iOS users, the process is very similar to that of Android. However install Dolphin is a bit trickier and will require that you use DolphiniOS , which has it's own installation instructions provided here . NO GAME ROM OR GAME FILES ARE INCLUDED WITH THIS TEXTURE PACK. SHARING GAME ROMS IS PIRACY AND IS ILLEGAL. DO NOT ASK FOR THEM HERE OR ON DISCORD, OR YOU WILL BE MUTED. How do I get the game rom? No game files are distributed with this texture pack, since that would be illegal. You need to get the game .iso yourself. The legal way is to dump the game yourself from your own GameCube or Wii console. See these instructions! If you encounter any issues with the texture pack please post them on the Forums or on Discord ! Enjoy! Download If you want, become a Patron to get all my texture pack updates four weeks early and more! https://www.patreon.com/henrikomagnifico Updates: 1 .1.0 (2021-09-16): Over 40 new 4K textures, focusing on the environment. Introducing a new "Post-Processing Edition" and "Standard Edition"! (The Post Processing edition includes more visual effects like Ambient Occlusion, Bloom, Tone Mapping, Depth of Field and more. And it's all 100% customizable!) PS4 & PS5 Controller Support! MacOS Full Support + Improved Instructions! Improved Wii Support (including support for JoyCon controllers and the Switch Pro controller) Simplified installation- minimal setup required! 1 .0.7: Over 100 new 4K textures, focusing on improved UI and HUD textures. Wii Support European / PAL Support Shader Support + Included Shader Preset (Ambient Occlusion, Rim Lighting, Global Illumination, Bloom, Tonemapping and more!) Resource Pack is now available for MacOS and Linux users! Now works on Android! Environment Maps for more realistic lighting! Mip-Mapped by default to fix the ugly "flickering" issue on high resolution textures in the distance! Custom fork of Dolphin is now included, which means there is no installation for Windows users anymore! All settings are configured by default to the optimal settings for Pikmin. This includes the 60 FPS and widescreen hacks. 4K and 1080p versions are available now! 1.0.6: Updated many new textures. Including (but not limited to!); - Snagret Feathers- Bulborb and Bulbear Spots- Bulborb's Eyes- Mamuta Bracelet- Wogpole- Bomb Rocks- Geisers- Multiple variations of bark- Landing spots for Onions to match in better with the surroundings- Smoother transitions between ledges in the Forest Navel- Some new rock textures in higher resolution- Cardboard box- Rust- Cracked Dirt- Impact Site revamped in some ways 1.0.5: Removed unnecessary textures and made some minor tweaks. Placed all textures in folders to make updating the texture pack easier in the future for me and potential contributors! 1.0.4: 20 textures have been re-textured, all with material maps! The texture pack now works automatically in Dolphin on any region version of Pikmin on the GameCube, without having to change the folder name. The texture pack is using the more recent versions of the .dds file format, BC7! Sheargrubs and Shearwigs have been fully re-textured to represent their Pikmin 3 versions. Bulborbs now share the same beautiful eyes as they do in Pikmin 3. Yellow Wollywog's gills look better now. The blue flowers in The Final Trial are now in HD. Seaweed present in The Distant Spring has been re-textured. All the bark present in The Distant Spring has been re-textured and looks great! The skull (see screenshots ) in The Distant Spring has been re-textured and now looks like a skulle made of bone and not mud like it did before. The background in The Awakening Woods has been re-textured. And last but not least, the image that appears when selecting The Awakening Woods on the level select screen has been re-made to look more like The Awakening Woods! See some screenshots of the changes here! 1.0.3: Over 40 new textures have been re-textured, all with new material maps! The Puffstool has received a massive make-over. The Snagret is now beautiful (see screenshots)! Shearwigs and Sheargrubs have finally been updated with material maps. Blowhogs have been updated with material maps too! Bulbears' spots have been re-made... again. Now I'm quite happy. Yellow Wollywog texture has been ported over from Pikmin 2. Fixed various textures bugs and glitches (including the ground-stretching that occurred in The Forest Navel) The Mamuta is finally woolly! 1.0.2: The Impact Site has been re-textured nearly from scratch New material maps for multiple textures in The Impact Site More textures for stumps Removed the .PNG version as it takes up more space, takes longer to upload and simply isn't worth maintaining. 1.0.1: Nearly 100 completely new high resolution textures Most terrain textures have material maps now Added 15 new textures for plants and leaves Reduced the "glossiness" of many textures by a lot Fixed some textures that were scaled wrongly Optimized PNG version with OptiPNG (the PNG version takes up considerably less space now) New preview pictures when selecting a map New title screen background (with material mapping as well!) Material maps on some enemies (Bulborbs' white spots have a depth effect etc) Water texture has been completely redone Stumps now have crisp HD textures (with material maps, of course) Rust is now super shiny and cool thanks to material maps and Ishiiruka-dolphin! Removed some unnecessary textures Pikmins' leaves have been completely re-textured New texture for Mamuta Some textures have been slightly altered to fit with other textures in the game 1.0.0: Initial release
- Pikmin 2 4K Texture Pack | Henriko Magnifico
Hello! This is my HD texture pack page for Pikmin 2! Some general info regarding this texture pack which you should read before you download it; There are ~3000 unique textures in total in the game. Out of these textures several hundred have been completely re-textured. Some textures have been filtered and upscaled using machine learning tools. Many filtered textures have also been modified or changed entirely to look better as well. Some textures remain completely untouched until I've worked on them since some textures look bad when upscaled. The game is completely playable all the way through with these textures! I am completely up for suggestions, changes and submissions. You will of course be fully credited for any work you submit. The 4K version of the texture pack is scaled to 8x the default resolution , this means that (if internal resolution is increased in Dolphin) you may be able to view some textures at a staggering 6832x3480 resolution! The 1080p version is scaled to 4x the default resolution, which results to slightly above 1080p (it still looks really good!). The 4K version will still look better than the 1080p version , even if you're not using a 4K display. My goal with this texture pack is to enhance the original game visuals while staying faithful to the original vision. That means my textures are meant to blend in as much as possible with the old textures so the game feel doesn't change. Pikmin 2 naturally uses a pretty realistic art style for lots of it's environments so many real-life photos have been used to create the new textures. This texture pack will work with any custom mods / hacks of Pikmin 2 as long as they aren't adding new textures or changing old ones (in which case, conflicting textures will be overwritten by one another but it will still work). Ishiiruka-Dolphin is required to make material maps, shaders and other nice visual features work and is highly recommended. There is a pre-configured version of Ishiiruka Dolphin inside the texture pack download which you can use, or alternatively download the latest version of Ishiiruka-Dolphin . There are two versions of the texture pack included in the download- the Post Processing Edition and the Standard Edition . The Post Processing edition has further improved graphical features and can look better, but the Standard Edition has improved stability and compatibility with different kinds of hardware. If you are unsure which one to use, use the Standard Edition ! There is a 60 FPS patch included by default and can be toggled on/off by pressing Left/Right on the D-Pad. NOTE: Some cutscenes crash the game when using the 60 FPS patch. Therefore, temporarily use 30 FPS before any important story cutscenes to avoid unnecessary crashes and lost progress. Currently, only NTCS textures have been modified . You can still use this texture pack on European / Japanense / Korean versions of the game in Dolphin, it will still work. This will not include the PAL/Jap/Kor region specific textures though. If you are having issues with stuttering and lag, remember to check "Prefetch Custom Textures" in the 'Advanced' tab of the Graphics settings before asking for help (enabled by default). I also recommend enabling V-Sync as it removes screen tearing in full screen mode. Feel free to join my Discord server for updates on all my texture packs! Why would I play with this over the original GameCube / Wii version? There are many reasons why you would want to play the game with a HD texture pack over playing it on a real GameCube / Wii. Here are some I've listed out the top of my head; Better visuals (High resolution textures, material maps, rim lighting, depth of field, ambient occlusion, global illumination, tonemapping, post processing shaders and even ray tracing!) You can play it on your PC (duh! ) iOS & Android Support Higher compatibility with various systems Supports mods and modding tools natively Free Cam Supports a plethora of cheats and patches Stereoscopic 3D support VR Potential Supports emulated Wii-controls (You can play the game using a normal controller, no need for a Wiimote & Nunchuck unless you want to! Although they are still recommended for the optimal Pikmin 2 experience.) Video preview (Please watch in 1440p, 60 FPS for the best experience!) Installation: If you're on Windows: There is minimal installation! A special preconfigured version of Dolphin called Ishiiruka Dolphin is provided alongside the texture pack. Simply extract the folder somewhere and start Dolphin using "Pikmin 2 4K (Edition Version) .exe", then open up your own game rom of Pikmin 2 (either GameCube or Wii version) and play! If you're on Mac or Linux: please manually download Dolphin from this page for your operating system and copy all of the contents of the texture pack's "user" folder (not the folder itself, but everything inside it) to your Dolphin directory (on macOS, your Dolphin Directory is inside of ~/Library/Application Support/Dolphin ) . Ne xt m ake sure to enable " Use Custom Textures" in the Dolphin Graphics Settings > Advanced tab, or else the custom textures won't load! And finally, you also need the game rom to start the game, which isn't included for legal reasons. Information on how to dump your own game rom legally can be found here. For SteamDeck users the installation is a bit different. First you must download Dolphin, this can easily be done through the use of a program like Emudeck or through Flatpak . If yo u installed Dolphin through Emudeck, your Dolphin directory will be located inside of /home/deck/.var/app/org.DolphinEmu.dolphin-emu/data/dolphin-emu/ . You must right click inside the Dolphin directory > Menu > Check the box for "Show Hidden Files" or else you may not be able to access the Dolphin folder. The rest of the i nstallation is the same as for Linux/MacOS, which you can find above. For Android users, the process is also a bit different. First download the latest Dolphin Emulator from the Google Play Store , or download the latest "Development Version" APK directly from here , install it on your device and try running your game rom in it to make sure everything is working before installing the texture pack itself. Next, download the 1080p version of the texture pack on your device (the 4K version might not work on some android devices) and extract it using any .zip unarchival app (some android versions have this feature built in, whilst some require a third party app to unzip .zip files). Once that is done, open the texture pack folder and navigate to the user > load > textures folder. Next, copy the folder called " GPV " to this location on your device; Internal Storage/dolphin-emu/load/textures Now finally, enable the "Load Custom Textures" option inside the Dolphin Graphics Settings > Advanced tab. Then set the "Internal Resolution " in the Graphics Settings to a higher value than the default 1x (start with 2x and increase from there, if it starts to lag lower the internal resolution again ). Then start the game. It should say a disclaimer about the texture pack before the game starts, that's how you know it's working. Enjoy! For iOS users, the process is very similar to that of Android. However install Dolphin is a bit trickier and will require that you use DolphiniOS , which has it's own installation instructions provided here . NO GAME ROM OR GAME FILES ARE INCLUDED WITH THIS TEXTURE PACK. SHARING GAME ROMS IS PIRACY AND IS ILLEGAL. DO NOT ASK FOR THEM HERE OR ON DISCORD, OR YOU WILL BE MUTED. How do I get the game rom? No game files are distributed with this texture pack, since that would be illegal. You need to get the game .iso yourself. The legal way is to dump the game yourself from your own GameCube or Wii console. See these instructions! Gorgeous Mr. President icon render generously contributed by Pavlovs-Walrus ! If you encounter any issues with the texture pack please post them on the Forums or on Discord ! Enjoy! Download If you want, become a Patron and get all my texture pack updates two weeks early, as well as access to the max resolution version of the texture pack! https://www.patreon.com/henrikomagnifico
- Zelda: Ocarina of Time 3D 4K Texture Pack | Henriko Magnifico
Hello! This is my 4K texture pack page for The Legend of Zelda: Ocarina of Time 3D! Some general info regarding this texture pack which you should read before you download it; So far, several hundred of the most important textures have been completely re-textured from scratch! The end goal is to remake every single texture from scratch. I am completely up for suggestions, changes and submissions. You will of course be fully credited for any work you submit. The 4K version of the texture pack is scaled to 8x the base resolution, which is suitable for 4K displays. The 1080p version is scaled to 4x the base resolution, which is best for 1080p displays. My goal with this texture pack is to enhance the original game visuals while staying faithful to the original vision. That means my textures are meant to blend in as much as possible with the old textures so the game feel doesn't change. This texture pack is for The Legend of Zelda: Ocarina of Time 3D, which means the 3DS version only . There are no plans to port it to the N64 version currently for several reasons (see F.A.Q). The texture pack, as distributed, is provided *as is*. There is no emulator included with the texture pack . The appearance of several locations has been changed to better match the tone of the N64 version. This includes locations such as the Bottom of the Well, where the blood has been restored from the N64 version as well as the final battle, which is now much darker like in the original. This texture pack will work with any custom mods / hacks of Zelda: Ocarina of Time 3D as long as they aren't adding new textures or changing old ones (in which case, conflicting textures will be overwritten by one another but it will still work). It will work with the OOT3D Randomizer, for example It works with the Free Camera Control mod , which lets you control the camera in full 360 degrees freely just like in Majora's Mask 3D and in modern Zelda games. NTCS and PAL region versions are fully supported, but all other region versions are technically supported as well. The texture pack fully supports English, Spanish and German. More languages are planned to be added in future versions. On Windows only, games can look extra good with Reshade, which includes many color grading changes and optional post processing effects. Please note that all post processing can be modified easily from user to user to fit your own preference, you can make it look however you like . If you have installed Reshade, press the "HOME" key on your keyboard while in-game to open the ReShade menu, where you can edit the post processing to your heart's content. Extra post prcessing can also be completely disabled in-game by pressing "F12" on your keyboard. Feel free to join my Discord server for updates on all my texture packs! Some potential benefits over the N64 version: Better visuals (Higher resolution textures, higher quality models, better animations, depth of field, ambient occlusion, global illumination, tone mapping, post processing shaders, higher framerate and even ray tracing*) 60 & 120 fps support using Lossless Scaling Supports gyroscope and motion controls for aiming Boss Fight Replays Less pausing (iron boots as an item rather than equipment, for instance) More item slots Sheikah Guiding Stone for hints Water level icons in the water temple Master Quest is part of the game by default Very high stability (rare to crash or hang up) Save States Lots of great 3DS-exclusive mods Full 360 degree camera control using the right stick (using this mod ) Full support for Windows, MacOS (including Apple Silicon) and Linux (including Steamdeck) Android Support Really easy to install and use Full control over post processing and effects (colors, exposure, contrast, bloom etc) using Reshade Stereoscopic 3D support ...and the list goes on. How is the texture pack made? How is this possible? Lots of people have been asking how the textures and the texture pack is made, and how it works! So here's a (relatively) comprehensive explanation and showcase on how I make the 4K textures and how the workflow works! (If you're not interested feel free to just skip this section) I make the textures using a combination of methods. I usually rework the textures by hand in Photoshop by compositing native 4K textures together. It's almost like making a collage, in a way. Some textures are hand painted, such as most of the UI textures and some character textures. Then I do this over and over again for every texture, pretty much! Oftentimes I refer to concept art or official artwork to get closer to the "intended vision". The time it takes all depends on what kind of texture it is of course, some need more work than others, things like the UI and characters faces can take a very long time to get right. Important textures (and frequently used textures) are also usually prioritized since they're so obvious when you play the game! The textures can then be loaded through texture injection in an emulator to replace the default textures with new ones on-the-fly- no modding is required at all ! Want to help contribute to these projects? If so, thank you! Myself and lots of people would greatly appreciate your help making these projects shine even brighter. All contributed work will of course be credited, however not all submited textures might be included in the texture pack if they're not deemed a suitable fit for any reason. The most important thing is that textures are faithful to the original art style, and that they contain no copyrighted or otherwise illegal content before being distributed. Here are some specific core areas which are currently especially important in regards to contributed work; UI icons and character portraits Posters and signs (in-game, that is) Minor texture tweaks (mistake or spelling corrections, for example) Hand painted textures (any category, as long as it stays relatively faithful to the original art style) High-quality, royalty free environment textures or material textures (PBR or otherwise) without watermarks. High quality 3D models or renders of characters, environments or items from the game. UI and text translations (Spanish, German, French, Italian, Chinese, Japanese, Portuguese. Note: This requires substantial texture editing experience, and is not a simple text translation task ) Setup Guide + F.A.Q 3.0 Version Changelog
- Yao Pack 3 Mod List | Henriko Magnifico
Mod List (1.0.0, Updated 2023-01-19): Abnormals Delight Ad Astra Additional Lights Additional Enchanted Miner (Quarry Plus) Advancement Plaques AE2 Things AI Improvements Alex's Mobs Allurement Almost Unified Ambient Environment Ambient Sounds Antighost Advent of Ascension 3 Appleskin Applied Energistics 2 Applied Mekanistics Aquaculture Aquamirae Architectury Ars Creo Ars Nouveau Artifacts AttributeFix AutoRegLib Auudio Avaratia Lite Balm Bedrock Miner Berry Good BetterAdvancements BetterFPS BetterModsButton BetterStats Better Taskbar BetterThirdPerson Biome Makeover Biomes O' Plenty Blue Skies Blueprint Boat Item View Boatload Bookshelf Botania Botarium Buzzier Bees Caelus Canary Cave Enhancements Charging Gadgets Chat Heads Cherished Worlds Citadel Cloth Config Clumps CodeChickenLib COFH Core Collective Comforts Configured Connected Glass Connectivity Controllable Controlling Cooking For Blockheads CorgiLib CosmeticArmorReworked CraftTweaker Create Create Crafts & Additions Create Café Create Confectionery Create Deco Create Stuff & Additions CreativeCore Cucumber Curios DarkUtilities Decorative Blocks Deeper Darker Desolation Dimensional Dungeons Ding DrawerFPS Dreamland DrippyLoadingScreen Droplight Dungeons Enhanced Dungeons Plus Dynamic Lights: Reforged Dynamic Music Easier Sleeping Ecologics Effective OpenBlocks Elevator Elytra Slot Emendatus Enigmatica Enchantment Descriptions EnderStorage Ender Trigon Enhanced Celestials Enigmatic Legacy EntityCulling Every Compat (Wood Good) ExpandAbility Explorify Extreme Reactors Falling Leaves Fallingthrough mod FallingTree FancyMenu Farmer's Delight Farsight mod Fast Workbench FastLeafDecay Ferrite Core Flux networks Flywheel Forbidden & Arcanus ForgeMeChunk FPS Reducer FriendlyFire FTB Backups 2 FTB Chunks FTB Essentials FTB Library FTB Ranks FTB Teams FTB Ultimine GeckoLib Get it Together, Drops! Global Packs Gobber 2 Guard Villagers Guide-API Highlighter IC2 Classic (IndustrialCraft 2) Iceberg Immersive Engineering Incendium Incubation Industrial Foregoing Infernal Expansion Iron Chests Iron Furnaces Item Borders Jade Jade Addons Jumpy Boats Just Enough Items (JEI) Just Enough Resources (JER) KleeSlabs Konkrete Legendary Tooltips Little Contraptions Little Logistics Load My Resources Logprot Loot Journal Macaw's Bridges Macaw's Doors Macaw's Fences and Walls Macaw's Furniture Macaw's Lights and Lamps Macaw's Paintings Macaw's Paths and Pavings Macaw's Roofs Macaw's Trapdoors Macaw's Windows Majrusz Library Majrusz's Progressive Difficulty MaxHealthFix McJtyLib Mekanism Mekanism: Additions Mekanism: Generators Mekanism: Tools Missing Wilds MMO Parties Modern World Creation Moog's Voyager Structures Moonlight Library More Dragon Eggs MoreMcMeta Mouse Tweaks MmmMmmMmmMmm (Target Dummy) MrCrayfish's Furniture Mod MyServerIsCompatible Mystical Agradditions Mystical Agriculture Nature's Compass Neapolitan Nether's Exoticism NetherPortalFix NotEnoughAnimations Mod Obscure API Oculus (Iris port) Out of Sight Overloaded Armor Bar Paragon Patchouli Personality Physics Mod Pluto PneumaticCraft: Repressurized PolyLib Polymorph Presence Footsteps (Forge) Prism Pyromancer Quark Quark Oddities ReAuth Refined Storage Regrowth Relics Repurposed Structures Resourceful Lib Resourceful Config RFTools Base RFTools Builder RFTools Power RFTools Storage RFTools Utility Right Click, Get Crops Rubidium (Sodium port) Rubidium Extra Saturn Savage & Ravage Shield Expansion Shutup Experimental Settings! Simply Swords Small Ships Mod Smallbiomes Mod SmartBrainLib Smoothchunk Mod Spohisticated Backpacks Sophisticated Core Sound Physics Remastered SpectreLib Stalwart Dungeons Starlight Storage Drawers Structory Structory: Towers Structure Gel API SuperMartijn642's Core Lib SwingThroughGlass TCD Commons API Teamlapen Library TerraBlender Terralith TexTrue's Rubidium Options The Twilight Forest The Undergarden Thermal Cultivation Thermal Expansion Thermal Foundation Thermal Innovation Thermal Integration Tiered Shulkers Tips Tip The Scales Titanium Toast Control Torchmaster ToroHealth TrashSlot Tslat EffectsLib Tumbleweed Unstructured [FORGE] Valhelsia Core Vampirism Vanilla Zoom ViesCraft Machines Waddles Waystones What's The Slot William Wythers Overhauled Overworld Windswept Xaero's Minimap YUNG'S API YUNG'S Better Desert Temples YUNG's Better Dungeons YUNG's Better Mineshafts YUNG's Better Ocean Monuments YUNG's Better Strongholds YUNG's Better Witch Huts YUNG's Extras Zero Core 2
- Yao Pack X Mod List | Henriko Magnifico
Mod List (1.0.0, Updated 2024-08-18): YUNG's Better End Island (Forge) (by YUNGNICKYOUNG) Mowzie's Mobs (by bobmowzie) Structure Essentials[Forge/Fabric] (by someaddon) Load My Resources [Forge] (by Keksuccino) The Aether (by TheAetherTeam) Gliders (by Jeryn) libIPN (by mirinimi) Smaller Nether Portals (by Serilum) Geophilic – Vanilla Biome Overhauls (by bebebea_loste) Framework (by MrCrayfish) YUNG's API (Forge) (by YUNGNICKYOUNG) Day Counter (by AntrolGamingOfficial) Cupboard (by someaddon) Equipment Compare [Neo/Forge] (by Grend_G) Double Doors (by Serilum) Unity: Dark Edition (by theCyanideX) Item Borders [Neo/Forge] (by Grend_G) InsaneLib (by Insane96) Applied Energistics 2 (by thetechnici4n) Hopo Better Ruined Portals (Fabric/Forge/NeoForge) (by hoponopono) Nullscape (by Starmute) Iron Chests: Restocked (by ThatGravyBoat) Polymorph (Fabric/Forge/Quilt) (by TheIllusiveC4) Formations Overworld (by SuperMartijn642) Biomes O' Plenty (by Forstride) Mobtimizations - Entity Performance Fixes (by Corosus) Amendments (by plantspookable) Runelic (by DarkhaxDev) Mekanism (by bradyaidanc) FerriteCore ((Neo)Forge) (by malte0811) Create: Steam 'n' Rails (by IThundxr) Curios API (Forge/NeoForge) (by TheIllusiveC4) Bountiful (by Ejektaflex) ZeroCore 2 (by ZeroNoRyouki) Brutal Bosses - Custom Bosses[Forge/Fabric] (by someaddon) ObsidianUI (by TexTrue) Resourceful Config (by ThatGravyBoat) Enhanced AI (by Insane96) Iceberg [Neo/Forge] (by Grend_G) FancyMenu (by Keksuccino) Prism [Neo/Forge] (by Grend_G) Weather, Storms & Tornadoes (by Corosus) Rechiseled (by SuperMartijn642) Tool Belt (by gigaherz) FTB Teams (Forge) (by FTB) spark (by Iucko) Relics (by SSKirillSS) Traveler's Backpack (by Tiviacz1337) [ETF] Entity Texture Features - [Fabric & Forge] (by traben_0) [EMF] Entity Model Features [Fabric & Forge] (by traben_0) MVS - Moog's Voyager Structures (by finndog_123) Item Highlighter [Neo/Forge] (by Grend_G) Jade 🔍 (by Snownee) Dynamic Crosshair (by Crendgrim) Motschen's Better Leaves (by Motschen) Create Crafts & Additions (by MRHminer) YUNG's Better Strongholds (Forge) (by YUNGNICKYOUNG) Upgrade Aquatic (by TeamAbnormals) TugkanDeMan's Weaponry (by tugkandeman) Oculus (by Asek3) OctoLib (by SSKirillSS) Almost Unified (by AlmostReliable) SuperMartijn642's Core Lib (by SuperMartijn642) Enhanced Celestials - Blood, Blue, & Harvest (Super) Moons (by Corgi_Taco) bendy-lib (by KosmX) Ad Astra (by AlexNijjar) Bygone Nether (by izofar) Illager Invasion [Forge & Fabric] (by Fuzs) Artifacts (by ochotonida) Horse Combat Controls (by pitbox46) Rechiseled: Create (by SuperMartijn642) Immersive Armors [Fabric/Forge] (by Conczin) Distant Horizons: A Level of Detail mod (by James_Seibel) Collective (by Serilum) Better Combat [Fabric & Forge] (by daedelus_dev) Melody (by Keksuccino) Ultimate Car Mod (by henkelmax) Marbled's Arsenal [MA] (by MarbledNull) Visuality: Reforged (by DragonsPlus) Xaero's World Map (by xaero96) Not Enough Animations (by tr7zw) YUNG's Better Dungeons (Forge) (by YUNGNICKYOUNG) Controllable (Forge) (by MrCrayfish) Kiwi 🥝 (Forge) (by Snownee) Spartan Weaponry (by ObliviousSpartan) Create: Dreams & Desires (by Luna) FTB Essentials (Forge & Fabric) (by FTB) Simple Planes (Forge) (by przemykomo) L_Ender 's Cataclysm (by mcl_ender) Wavey Capes (by tr7zw) Let Me Despawn (by frikinjay) Valkyrien Skies (Forge/Fabric) (by triode_) PandaLib (by ThePandaOliver) Lootr (Forge & NeoForge) (by Noobanidus) Spawn (by ninnih_) Blueprint (by TeamAbnormals) Skin Layers 3D (Fabric/Forge) (by tr7zw) Konkrete [Forge/NeoForge] (by Keksuccino) YUNG's Better Jungle Temples (Forge) (by YUNGNICKYOUNG) Lost Souls (by McJty) Immersive Aircraft [Fabric/Forge] (by Conczin) Extra Zombie Drops (by OnMod) The Lost Cities (by McJty) YUNG's Better Witch Huts (Forge) (by YUNGNICKYOUNG) Ultris: Boss Expansion (by limesplatus) Formations (Structure Library) (by SuperMartijn642) Decorative Blocks (by stohun) Regions Unexplored (forge/fabric) (by UHQ_GAMES) Mekanism Generators (by bradyaidanc) FTB XMod Compat (by FTB) Embeddium (by embeddedt) Deeper and Darker (by KyaniteMods) Chat Heads (by dzwdz) CoroUtil (by Corosus) Thermal Dynamics (by TeamCoFH) Inventory Profiles Next (by mirinimi) Towns and Towers (by Biban_Auriu) Sildur's Vibrant shaders (by SildurFX) Dynamic Trees (by MaxHyper) Smarter Farmers (farmers replant) (by MehVahdJukaar) Shut Up GL Error (by jamalam360) The Twilight Forest (by Benimatic) Dynamic Trees + (by MaxHyper) The Hordes (by smileycorp) TrashSlot (by BlayTheNinth) Cherished Worlds (Fabric/Forge/NeoForge/Quilt) (by TheIllusiveC4) Cloth Config API (Fabric/Forge/NeoForge) (by shedaniel) Zombie Awareness (by Corosus) Fusion (Connected Textures) (by SuperMartijn642) Guard Villagers (by almightytallestred) Creeper Overhaul (by joosh_7889) Create Big Cannons (by rbasamoyai) ImmediatelyFast (by RaphiMC) Create : Misc & Things (by To0pa) Marbled's API [MAPI] (by MarbledNull) Hopo Better Mineshaft (Fabric/Forge/NeoForge) (by hoponopono) Villages & Pillages (by Faboslav) Fresh Animations (by FreshLX) ModernFix (by embeddedt) Citadel (by sbom_xela) Lithostitched (by Apollo) Drippy Loading Screen (by Keksuccino) Simply Swords [Fabric & Forge] (by sweenuss) CoFH Core (by TeamCoFH) Advancement Plaques [Neo/Forge] (by Grend_G) Incendium (by Starmute) Satako library (by Krosenut) Combat Roll [Fabric & Forge] (by daedelus_dev) YUNG's Extras (Forge) (by YUNGNICKYOUNG) FastSuite (by Shadows_of_Fire) Healing Campfire (by Serilum) Complementary Shaders - Unbound (by EminGT) YetAnotherConfigLib (by isXander) FTB Ranks (Forge) (by FTB) Atlas Lib (by smileycorp) YUNG's Better Nether Fortresses (Forge) (by YUNGNICKYOUNG) Pick Up Notifier [Forge & Fabric] (by Fuzs) Philip's Ruins (by philipmoddev) ModListObserver (by MasterPerki) Easy Anvils [Forge & Fabric] (by Fuzs) Entity Culling Fabric/Forge (by tr7zw) Loot Integrations[Forge/Fabric] (by someaddon) Tips (by DarkhaxDev) CorgiLib (by Corgi_Taco) Security Craft (by Geforce132) Majrusz Library (by Majrusz17) Create Deco (by talrey) No Chat Reports (by Aizistral) FTB Chunks (Forge) (by FTB) YUNG's Better Desert Temples (Forge) (by YUNGNICKYOUNG) Better Compatibility Checker (by Gaz_) What Are They Up To (Watut) (by Corosus) YUNG's Bridges (Forge) (by YUNGNICKYOUNG) Snow! Real Magic! ⛄ (Forge) (by Snownee) FTB Library (Forge) (by FTB) Formations Nether (by SuperMartijn642) Applied Energistics 2 Wireless Terminals (by Mari_023) Merchant Markers [Neo/Forge] (by Grend_G) Borderless Window (by nimueller) Jade Addons (Forge) (by Snownee) Thermal Integration (by TeamCoFH) Ender IO (by crazypants_mc_the_second) Dungeon Now Loading 1% (by hexnowloading) MidnightLib (by TeamMidnightDust) Majrusz's Progressive Difficulty (by Majrusz17) GregTechCEu Modern (by KilaBash) Resourceful Lib (by ThatGravyBoat) Fast Leaf Decay (by olafskiii) Packet Fixer (by TonimatasDEV) Embeddium/Rubidium Extras (by Txni) Mekanism Additions (by bradyaidanc) Moonlight Lib (by MehVahdJukaar) Thermal Innovation (by TeamCoFH) Bliss Shaders (by Xonk___) Make Bubbles Pop [Client] [Forge/Fabric/Quilt] (by Tschipcraft) Fastload (by StockiesLad) William Wythers' Overhauled Overworld (by Cristelknight) Thermal Foundation (by TeamCoFH) Extreme Reactors (by ZeroNoRyouki) Legendary Tooltips [Neo/Forge] (by Grend_G) Iron Chests (by ProgWML6) Puzzles Lib [Forge & Fabric] (by Fuzs) Yeetus Experimentus (by Sunekaer) Roughly Enough Config Screens (by Jab125) Critters and Companions (by joosh_7889) Roughly Enough Items Fabric/Forge/NeoForge (REI) (by shedaniel) Placebo (by Shadows_of_Fire) Complementary Shaders - Reimagined (by EminGT) GoProne (by Alpvax) Lionfish API (by mcl_ender) Panda's Falling Tree's (by ThePandaOliver) Tectonic (by Apollo) TexTrue's Embeddium Options (by TexTrue) Xaero's Minimap (by xaero96) Kotlin for Forge (by thedarkcolour) Architectury API (Fabric/Forge/NeoForge) (by shedaniel) Farmer's Delight (by vectorwing) Delightful (by brnbrd) Insomniac (by Tage) SuperMartijn642's Config Lib (by SuperMartijn642) playerAnimator (by KosmX) MakeUp - Ultra Fast | Shaders (by XavierFST) Cristel Lib (by Cristelknight) Explorify – Dungeons & Structures (by bebebea_loste) Mekanism Tools (by bradyaidanc) The Lost Castle (by jack_bagel) Enderman Overhaul (by joosh_7889) Enchantment Descriptions (by DarkhaxDev) Spellbound Weapons (by limesplatus) Botarium (by CodexAdrian) Terralith (by Starmute) Thermal Expansion (by TeamCoFH) Create (by simibubi) CreativeCore (by CreativeMD) Icarus (by Cammie) Dungeons and Taverns (by Nova_Wostra) Argonauts (by terrariumearth) Ars Nouveau (by baileyholl2) Bookshelf (by DarkhaxDev) Naturalist (by Starfish_Studios) Elytra Trims (by KikuGie) Kambrik (by Ejektaflex) Thermal Cultivation (by TeamCoFH)
- Zelda: The Wind Waker 4K Texture Pack | Henriko Magnifico
Hey! This is my HD texture pack page for The Legend of Zelda: The Wind Waker! Some general info regarding this texture pack which you should read before you download it; In its current state, the texture pack includes over 500 unique textures, remade from the ground up. They cover most of the main islands, main characters and the whole user interface, but some locations such as many interiors, smallers islands or dungeons are not yet fully covered. The end goal is to remake every single texture from scratch! The texture pack is scaled to between 4x and 8x the default resolution. My goal with this texture pack is to enhance the original game visuals while remaining faithful to the original vision. That means my textures are meant to blend in as much as possible with the old textures so that the game feel doesn't change, whilst retaining a high quality with lots of detail. This texture pack is for The Legend of Zelda: The Wind Waker on the GameCube only. This texture pack will work with any custom mods / hacks of Zelda: The Wind Waker as long as they aren't adding new textures or changing old ones (in which case conflicting textures will be overwritten by one another, but it will still work). It will work with the randomizer, for example. The texture pack works perfectly with regular Dolphin . However, Ishiiruka-Dolphin is required to make shaders and other extra visual features work, and is recommended if you're on Windows. Download the latest version of Ishiiruka-Dolphin here . Currently, only NTCS and PAL textures have been modified . You can still use this texture pack on Japanense / Korean versions of the game, it will still work. This will not include the Jap/Kor region specific textures though. Please note that, if using Ishiiruka Dolphin, all post processing can be modified easily from user to user to fit your own preference, you can make it look however you like. I am completely up for suggestions, changes and submissions. You will of course be fully credited for any work you submit. If you are having issues with stuttering or lag, remember to check "Prefetch Custom Textures" in the 'Advanced' tab of the Graphics settings before asking for help. I also recommend enabling V-Sync as it removes screen tearing in full screen mode. Feel free to join my Discord server for updates on all my texture packs! 1/11 Setup instructions: Windows: 1. Download and install the latest version of Dolphin . Or if you want added graphics features such as shaders and customizable tone mapping, download the latest version of the Ishiiruka Dolphin . 2. Start Dolphin at least once to make the necessary folders generate. 3. Copy the folders (Config, GameSettings, Load & Shaders ) from the texture pack .zip into your Dolphin Emulator folder, located inside of C:\Users\YOURUSERNAMEHERE\AppData\Roaming\Dolphin Emulator . In older versions of Dolphin, such as Ishiiruka Dolphin, this folder can sometimes be found inside of your Documents directory in C:\Users\ YOURUSERNAMEHERE \Documents\ Dolphin Emulator instead. Replace "YOURUSERNAMEHERE" with your own Windows username. 4. Inside of Dolphin, check that "Load Custom Textures" is enabled in the Graphics Settings > Advanced tab. 5. Check that Internal Resolution is set to your desired resolution in the Graphics Settings. 6. Load your own game rom in Dolphin (not included). Information on how to dump your own game rom legally can be found here. MacOS: 1. Follow the same instructions as those for Windows, except that your "Dolphin Emulator" diretory is called just "Dolphin" on MacOS, and is located inside of /Library/Application Support/ You can use the "Go to folder" option in the taskbar of Finder to navigate to this exact directory using the following address: ~/Library/Application Support/Dolphin SteamDeck: 1. Follow the same instructions as those for Windows, except that your "Dolphin Emulator" diretory is called just "dolphin-emu" on Linux, and is located inside of /home/deck/.var/app/org.DolphinEmu.dolphin-emu/data/ Android: 1. Follow the same instructions as those for Windows, except that your "Dolphin Emulator" diretory is called just "dolphin-emu" on Android, and is located inside of Internal Storage on your device. Use a file manager of your choice to navigate to this location and extact the files there. iOS: The process is very similar to that of Android. However install Dolphin is a bit trickier and will require that you use DolphiniOS , which has it's own installation instructions provided here . NO GAME ROM OR GAME FILES ARE INCLUDED WITH THIS TEXTURE PACK. SHARING GAME ROMS IS PIRACY AND IS ILLEGAL. DO NOT ASK FOR THEM HERE OR ON DISCORD. What are the differences between regular "Dolphin" and the "Ishiiruka Dolphin"? There are two versions of Dolphin you can choose between on Windows. One is Ishiiruka Dolphin , which includes all the post processing effects showcased in the screenshots like ambient occlusion, tone mapping, bloom, material maps and more. The other version is just regular "Dolphin " which doesn't include these features but has some other benefits instead. Ishiiruka Dolphin has some graphical features implemented not available in regular Dolphin. It also requires Windows 7 or higher (only available on Windows ) and a dedicated graphics card . Both versions include controller presets for common gamepads like the Xbox One controller, and the custom textures are the same between both versions. Regular Dolphin is much more modern has has fixed some bugs present in Ishiiruka Dolphin (and therefore offers increased stability, and substantially higher performance than Ishiiruka Dolphin) and supports many more platforms. But, it does not support any of the additional graphical features listed above exclusive to Ishiiruka Dolphin , like material maps, custom tone mapping or ambient occlusion. Both versions look great nevertheless so if you're uncertain I recommend you use regular Dolphin - or try out both and see which one you prefer! The screenshots above were taken using Ishiiruka Dolphin. How can I get 60 FPS? It is not possible to obtain higher than 30 fps natively. However, it is possible to obtain 60 & 120 fps using Lossless Scaling , a tool which can be bought from Steam (I'm not sponsored by them, but I like the tool). The tool is still in beta however, and upscaling artifacts will appear. For a clean image, I still recommend playing the game at the default frame rate without Lossless Scaling. It can interpolate frames in-game to give the appearance of 60 fps or higher, without any of the drawbacks of a cheat code or patch: There will be NO game breaking bugs or glitches using lossless scaling, as it's only active a post processing effect. But as stated earlier, there will be artifacts which may or may not hinder your enjoyment of the game, depending on how sensitive you are to artifacts. Here is some important information about using Lossless Scaling to get higher FPS: * Artifacts may appear when there is lots of sudden camera movements on screen. * The tool costs $6.99 on Steam (a price worth paying in my opinion, since it works for any game) * It is only available on Windows , and does not work on Linux or MacOS currently. * A somewhat modern GPU is required , preferably an RTX or recent AMD GPU. Whether or not it's worth getting is for you to decide! Of course, playing the game in it's intended frame rate is a perfectly good experience as well, so don't feel forced to use this tool to have a good time. These are my recommended settings for Lossless Scaling for Dolphin: NOTICE: YOU MUST ENABLE "BORDERLESS FULLSCREEN" IN THE GRAPHICS SETTINGS > ADVANCED TAB OR IT WON'T WORK! Why is the image grainy? This can be an issue in Ishiiruka Dolphin on some hardware configurations if Ubershaders it NOT set to "Exclusive". Try setting Ubershaders to "Exclusive " in the Enhancements tab of the Graphics Settings and that should fix the problem. W hy do textures take a while before loading in? This occurs in modern Dolphin when "Prefetch Custom Textures" is not enabled. You can enable "Prefetch Custom Textures" in the Graphics Settings > Advanced tab and this will fix the problem (this requires a lot of RAM!) Updating from an older version is su per simple: Just install the new version exactly like you would normally, and this will overwrite the old textures with the new ones from the new version. This won't touch your save data or save states at all, so you can update without fear of losing any progress. If you encounter any issues with the texture pack please post them on Discord ! Enjoy! Want to help contribute to these projects? If so, thank you! Myself and lots of people would greatly appreciate your help making these projects shine even brighter. All contributed work will of course be credited, however not all submited textures might be included in the texture pack if they're not deemed a suitable fit for any reason. The most important thing is that textures are faithful to the original art style, and that they contain no copyrighted or otherwise illegal content before being distributed. Here are some specific core areas which are currently especially important in regards to contributed work; UI and text translations (Spanish, German, French, Italian, Chinese, Japanese, Portuguese) UI icons and character portraits Minor texture tweaks (mistake fixes or spelling corrections, for example) High-quality, royalty free environment textures or material textures (PBR or otherwise) without watermarks. Changelog: 1.0.0 (2024-11-01): Initial release









