

Hello! This is my 4K texture pack page for The Legend of Zelda: Ocarina of Time 3D!
Some general info regarding this texture pack which you should read before you download it;
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There are ~6100 textures in total in the game. Out of these several hundred have been completely re-textured from scratch! Many other textures have been been up-scaled using A.I upscaling. Some filtered textures have been modified or changed entirely to look better as well. Some textures remain completely untouched until I've worked on them since low quality textures look bad when upscaled.
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The end goal is to remake every single texture from scratch!
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I am completely up for suggestions, changes and submissions. You will of course be fully credited for any work you submit.
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The 4K version of the texture pack is scaled to 8x the default resolution, this means that (if internal resolution is increased in Citra) you may be able to view some textures at a staggering 6832x3480 resolution! The 1080p version is scaled to 4x the default resolution, which results to slightly above 1080p.
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My goal with this texture pack is to enhance the original game visuals while staying faithful to the original vision. That means my textures are meant to blend in as much as possible with the old textures so the game feel doesn't change.
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This texture pack is for The Legend of Zelda: Ocarina of Time 3D, which means the 3DS version only. There are no plans to port it to the N64 version.
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The appearance of several locations has been changed to better match the tone of the N64 version. This includes locations such as the Bottom of the Well, where the blood has been restored from the N64 version as well as the final battle, which is now much darker like in the original.
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This texture pack will work with any custom mods / hacks of Zelda: Ocarina of Time 3D as long as they aren't adding new textures or changing old ones (in which case, conflicting textures will be overwritten by one another but it will still work). It will work with the OOT3D Randomizer, for example.
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A custom preset version of the Citra Emulator is included with the texture pack to make the setup as easy and painless as possible.
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There is a 60 FPS patch available now. However, there are some bugs which prevents it from being a general recommendation, see more in the F.A.Q below.
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Full support for the Free Camera Control mod, which lets you control the camera in full 360 degrees freely just like in Majora's Mask 3D and modern games.
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Both NTCS, PAL and many JAP textures have been updated and all region versions are supported.
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If you don't like the way my texture pack looks over the original version, please note that all post processing can be modified easily from user to user to fit your own preference, you can make it look however you like. Press the "HOME" key on your keyboard while in-game to open the ReShade menu, where you can edit the post processing to your heart's content!
Why would I play this over the N64 version?
There are many reasons why you would want to play the 3DS version of Ocarina of Time with a HD texture pack over the old N64 version. Here are some of the reasons;
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Better visuals (Higher resolution textures, higher quality models, smoother animations, depth of field, ambient occlusion, global illumination, tone mapping, post processing shaders, higher framerate and even ray tracing in the future!)
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Full support for Windows, MacOS (including Apple Silicon) and Linux
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Android Support (Also Nvidia Shield, Steamdeck, Aya NEO etc.)
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Extremely easy to install and use
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Full customisation over post processing and effects (colors, exposure, tone mapping etc)
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Stereoscopic 3D support
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Many Q.O.L improvements (such as boss battle mode, master quest mirror mode, sheikah stone hints, water level icons in the water temple and more)
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Supports gyroscope and motion controls for aiming
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30 & 60 FPS and the list goes on...