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Are you using one of the PC ports, such as Dusklight or Courage Reborn?

In that case, follow this setup guide instead!

 

Setup & Usage For Dolphin (GameCube & Wii Version):

If you're on Windows: There is minimal setup necessary! A special preconfigured version of Dolphin called Ishiiruka Dolphin is provided alongside the texture pack. Simply extract the folder somewhere and start Dolphin using "Dolphin (Standard Edition).exe" or "Dolphin (Post-Processing Edition).exe", then open up your own obtained GC/Wii game rom of ZTP and play.

It is crucially important that you do NOT move the .exe from the folder it's inside of, or else it won't work!

>>Note: On the post-processing edition (Ishiiruka Dolphin), do NOT use any graphics backend other than Direct3D 11 in the graphics settings, It is the only backend which supports all features and has the highest compatibility and stability of all the options. Also keep in mind that the Post Processing Edition does not support .RVZ, .CISO or .NKIT format roms, only .ISO.

 

If you're on Mac or Linux: please manually download Dolphin from this page for your operating system and copy all of the contents of the texture pack's "user" folder (not the folder itself, but everything inside it) to your Dolphin directory (on macOS, your Dolphin Directory is inside of ~/Library/Application Support/Dolphin).

Next make sure to enable "Use Custom Textures" in the Dolphin Graphics Settings > Advanced tab, or else the custom textures won't load!

And finally, you also need the game rom to start the game, which isn't included for legal reasons. Information on how to dump your own game rom legally can be found here.

For SteamDeck users the installation is a bit different. First you must download Dolphin, this can easily be done through the use of a program like Emudeck or through Flatpak. If you installed Dolphin through Emudeck, your Dolphin directory will be located inside of /home/deck/.var/app/org.DolphinEmu.dolphin-emu/data/dolphin-emu/Load. You must right click inside the Dolphin directory > Menu > Check the box for "Show Hidden Files" or else you may not be able to access the Dolphin folder. The rest of the installation is the same as for Linux/MacOS, which you can find above. Just copy the "GZ2" folder from the texture pack folder > "User" > "Load" folder into your dolphin-emu directory and enable custom textures in the Dolphin Graphics Settings > Advanced tab and that should do the trick!

For Android users, the process is also a bit different. First download the latest Dolphin Emulator from the Google Play Store, or download the latest "Development Version" APK directly from here, install it on your device and try running your game rom in it to make sure everything is working before installing the texture pack itself. Next, download the 1080p version of the texture pack on your device (the 4K version might not work on some android devices) and extract it using any .zip unarchival app (some android versions have this feature built in, whilst some require a third party app to unzip .zip files). Next, you need to make sure you can access the "data" directory on your android device. In recent versions of Android, this path is no longer accessible by the built in file browser so you'll need to use a third party file browser to access the dolphin directory: See this guide here! Once that is done, open the texture pack folder and navigate to the user > load > textures folder.

Next, copy the folder called "GZ2" to this location on your device using your third party file browser OR by using a PC to access the directory (easier);

Internal Storage/Android/data/dolphin-emu/load/textures

(Replacing the existing GZ2 folder if its already there)

ALTERNATIVELY IF THIS DOESN'T WORK (if you're using an Ayn Thor, for example): The location could also be in Internal Storage/Android/Data/org.dolphin/files/load/textures depending on your android version. If the first location does not work, try this one.

Notice: For the Ayn Odin 3 you have to extract the files into the dolphin folder through the side menu in the file explorer.

Now finally, enable the "Load Custom Textures" option inside the Dolphin Graphics Settings > Advanced tab. Then set the "Internal Resolution" in the Graphics Settings to a higher value than the default 1x (start with 2x and increase from there, if it starts to lag lower the internal resolution again). Then start the game. It should say a disclaimer about the texture pack before the game starts, that's how you know it's working. Enjoy!

For iOS users, the process is very similar to that of Android. However install Dolphin is a bit trickier and will require that you use DolphiniOS, which has it's own installation instructions provided here.

NO GAME ROM OR GAME FILES ARE INCLUDED WITH THIS TEXTURE PACK.

SHARING GAME ROMS IS PIRACY AND IS ILLEGAL. DO NOT ASK FOR THEM HERE OR ON DISCORD, OR YOU WILL BE MUTED.

How do I get the game rom?

No game files are distributed with this texture pack, since that would be illegal. You need to get the game .iso yourself. The legal way is to dump the game yourself from your own GameCube or Wii console.

See these instructions!

What are the differences between the "Standard Edition" and the "Post Processing Edition"?

There are two versions of the Dolphin emulator bundled with the pack you can use which comes with the texture pack pre-configured and ready to go. One is the "Post Processing Edition", which includes all the post processing effects showcased in the trailer like ambient occlusion, tone mapping, bloom, material maps and more. The other version is the "Standard Edition" which doesn't include these features but has some other benefits instead. You are not forced to use either of these versions if you don't want to, and the texture pack can easily be installed on any version of Dolphin you've installed yourself as well (see the Linux & MacOS instructions for a manual installation).

The Post Processing Edition utilizes Ishiiruka Dolphin to achieve these features, and has some graphical features implemented not available in regular Dolphin at all. It is only compatible with Windows (not compatible with MacOS or Linux) and a dedicated graphics card. Both editions include controller presets for common gamepads like the Xbox One controller, and the custom textures are the same between both versions. The standard edition version fixes some Dolphin bugs present in Ishiiruka Dolphin (and offers increased stability, and substantially higher performance) and supports MacOS & Linux, too! But does not support any of the additional graphical features listed above, like material maps or ambient occlusion. Both versions look stunning so if you're uncertain I recommend you play the standard version- or try out both and see which one you prefer! The screenshots above are taken using the post-processing edition. Both versions share the same save data so you can switch freely between the two and compare at any time.

How do I set up 60 FPS?

It is possible to display at 60 fps or higher using Lossless Scaling, a tool which can be bought from Steam (I'm not sponsored by them, but I like the tool). The tool is still in beta however, and upscaling artifacts will appear to some degree. For a perfectly clean image without artifacts, I still recommend playing the game at the default frame rate without Lossless Scaling.

 

It can interpolate frames in-game to give the appearance of 60 fps or higher, without any of the drawbacks of a cheat code or patch: There will be NO game breaking bugs or glitches using lossless scaling, as it's only active a post processing effect. But as stated earlier, there will be artifacts which may or may not hinder your enjoyment of the game, depending on how sensitive you are to artifacts.

This is different from the PC ports (Dusklight, Courage Reborn etc.), which do NOT rely on frame interpolation using external software to achieve 60 fps or higher. If this is an important feature to you, I highly recommend using one of the PC ports instead of running the game through Dolphin!

Here is some important information about using Lossless Scaling to get higher FPS:

* Artifacts may appear when there is lots of sudden camera movements on screen.
* The tool costs $6.99 on Steam (a price worth paying in my opinion, since it works for any game)
* It is only available on Windows, and does not work on Linux or MacOS currently.
* A somewhat modern GPU is required, preferably an RTX or recent AMD GPU.

Whether or not it's worth getting is for you to decide! Of course, playing the game in it's intended frame rate is a perfectly good experience as well, so don't feel forced to use this tool to have a good time.

These are my recommended settings for Lossless Scaling for Dolphin:

NOTICE: YOU MUST ENABLE "BORDERLESS FULLSCREEN" IN THE GRAPHICS SETTINGS > ADVANCED TAB OR IT WON'T WORK!

Why is the image grainy?

This can be an issue in the post processing edition on some hardware configurations if Ubershaders it NOT set to "Exclusive". Try setting Ubershaders to "Exclusive" in the Enhancements tab of the Graphics Settings and that should fix the problem.

Why is the mini-map black?

This issue can be resolved by Disabling "High Precision Frame Buffer" in the Dolphin Graphics Settings > Enhancements tab.

Why do textures take a while before loading in?

This occurs in the standard edition (regular Dolphin) when "Prefetch Custom Textures" is not enabled. You can enable "Prefetch Custom Textures" in the Graphics Settings > Advanced tab and this will fix the problem (this requires a lot of RAM!)

Why is the game crashing / freezing on startup or after a few hours?

The most likely reason is because you have "Prefetch Custom Textures" enabled in the Post-Processing Edition (Ishiiruka Dolphin) in the Dolphin Graphics Settings > Advanced tab. This feature is known to be unstable at times in Ishiiruka Dolphin (regular Dolphin 5.x doesn't have this issue) and can cause issues like freezes and crashes. Try disabling this feature if it's enabled and see if this fixes the problem.

Why is the game crashing on the mission where you need to escort the Zora prince from one part of the map to another?

The reason why is because of a bug in the widescreen patch. THE INTRO CUTSCENE TO THIS MISSION WILL SOFTLOCK / CRASH THE GAME EVERY TIME WITH THIS PATCH ENABLED. There is no fix for this currently other than to use a clean game rom for this mission which does NOT have this widescreen patch applied!

Why is the game crashing / displaying "IntCPU: Unknown instruction"?

The reason why is most likely because you are using an unsupported game rom format, such as .NKIT.iso, .WBFS or .RVZ. The only fully supported game rom format for the post-processing edition version of Dolphin (Ishiiruka Dolphin) is .ISO. Using an unsupported format may lead to unexpected behaviour and crashes, such as a "IntCPU: Unknown instruction" error.

Why is the game crashing / displaying "Fifo Error: Shutting Down"?

The reason why is most likely because you don't have the latest C++ Redist from Microsoft installed. This is required on most Windows setups or else the game won't boot. You can download it for free from Microsoft's website here. If it's still crashing after you've installed C++ Redist, it might be because you're using an WBFS, WFS or .NKIT ISO. You need a regular ISO version to play the game without any errors- NKIT is NOT supported. You can convert your NKIT to a regular ISO easily using the free NKIT to ISO converter. If it's none of these things, then it's probably because an incompatible cheat code is being used. Try disabling "cheats" in the Dolphin Config Settings and see if that fixes the problem!

Why am I getting a "Failed to enumerate outputs!" error / why are my item icons messed up?

This error appears when your graphics card is not able to be initialized for use in Dolphin, which can result in several issues (including crashing, random texture corruption and other graphical features not working as intended). It is therefore highly recommended that you perform the following actions to fix the error before playing the game. Fixing it is a simple two-step process:

1. Select "Use Maximum performance" as the power management mode for ZTP4K.exe (the dolphin launch program inside of the corresponding texture pack folder) in the NVIDIA Control Panel program on your PC. Go into the nvidia control panel > Manage 3D settings > Program Settings tab > click "Add" and find the ZTP4K.exe file in the texture pack directory you use to play the texture pack. Then set the mode for power management in the list to "Prefer maximum performance"

2. On Windows 10 and newer, you must set the graphics mode for the exe in the Windows settings as well. Go to System > Display options > Graphics settings in the Windows settings and click the "Browse" button under the Desktop App list button and then select the correct texture pack ZTP4K.exe just like in the NVIDIA Control Panel. It should get added to the list of apps in the same menu. Now, click it in the list and then "Options" > Select the "High Performance" in the menu that appears. Done! Restart the emulator and the error should now be gone.

Why is everything offset to the side or UI elements are displaying strangely?

This is because you have more than one widescreen cheat / patch active at the same time. If you used the included widescreen patcher tool and widescreen patch, then you must also disable the default widescreen cheat in the game properties. To get to the game properties, first make sure that you have added the folder where your game rom is as a path in the Dolphin Config Settings > Paths tab. Then right click the game in the games list in Dolphin > Properties > AR Codes / Gecko Codes tabs. Then uncheck any active widescreen cheats there. Restart the game (do not load a save state, you must load a save normally in-game) and that should fix it!

I want to use a regular controller for the Wii version, what are the controls for that?

You can play the Wii version using a regular controller if you wish, however since the Wii version was designed with motion controls in mind, some actions are not as intuitive as one might wish on the Wii version in particular. Some information about the controls worth explaining:

  • You can control the pointer by holding down the Right Bumper and using the Right Stick to aim.

  • To fish in the Wii version using a regular controller, throw the reel into the water. Then when you think you've got a fish on the hook, you need to hold both Right Trigger and Left Stick Up to catch it.

  • To aim weapons or other items with a controller on the Wii version, such as with your slingshot or a hawk, hold the R button on your controller and use the Left Stick to aim.

  • To do a spin attack on the WIi version using a regular controller, hold Right Trigger, then rotate Right Stick in a circle. You don't need to do it quickly, as spinning the stick too quickly in a circle might not register properly.

I would like to merge all the packs into one single Dolphin, can I do that somehow?

Yes, for all Dolphin packs you can just copy the Load and GameSettings folders from each User folder into one single user folder and that should work (if it asks you if you want to overwrite anything, say "yes").

Updating from an older version is super simple:

Just copy & paste the "GC" and "Wii" folders inside the "User" folder in the texture pack directory over to the new version's User folder and it should work straight away! This will transfer all your saves files over, which are cross compatible between updates.

If you encounter any issues with the texture pack please post them on the Forums or on Discord!

Lossless Scaling v3.2 Recommended Settings 2025-07-11.png
Downloads
zelda twilight princess 4K texture pack comparison standard edition vs post processing edi
zelda tp 4k without switch patch 1-1.png
zelda tp 4k with switch patch 1-1.png

Default UI Buttons

Switch UI Buttons

Button UI patches and Portuguese Translation generously created and shared by @kelpo0043

(ONLY COMPATIBLE WITH THE GAMECUBE VERSION)

Special thanks to @MelonSpeedruns for helping and creating several new 4K item icons!

Want to help contribute to these projects?

If so, thank you! Myself and lots of people would greatly appreciate your help making these projects shine even brighter. All contributed work will of course be credited, however not all submited textures might be included in the texture pack if they're not deemed a suitable fit for any reason. The most important thing is that textures are faithful to the original art style, and that they contain no copyrighted or otherwise illegal content before being distributed. Here are some specific core areas which are currently especially important in regards to contributed work;

  • UI and text translations (Spanish, German, French, Italian, Chinese, Japanese, Portuguese)

  • UI icons and character portraits

  • ​Minor texture tweaks (mistake fixes or spelling corrections, for example)

  • High-quality, royalty free environment textures or material textures (PBR or otherwise) without watermarks.

 

Update Changelogs

v4.0 Changelog

v3.0 Changelog

©2026 Henriko Magnifico.

Nintendo, its products, and trademarks are the property of their respective owners. Any references made to Nintendo or its intellectual property on this website are solely for descriptive purposes and do not imply any endorsement or affiliation with Nintendo.

HenrikoCraft is not affiliated with or managed by Mojang AB or Microsoft.

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