Zelda: Twilight Princess 4K Texture Pack 3.0 Update Changelog
- Henriko Magnifico
- 5 days ago
- 3 min read
Happy New Year! 🎆I’m very excited to announce version 3.0 of the Zelda: Twilight Princess 4K texture pack! This is by far the largest update the project has received so far, introducing over 530 new 4K textures across the game.
This update includes a large number of new environment textures, a fully reworked UI, improvements to character textures, new and refined post-processing shaders, as well as many fixes, tweaks and general improvements. A significant amount of work has also gone into preparing the pack for future updates and new features. There’s a lot to cover, so here’s the more detailed changelog:
New environment textures!
Like in previous updates, a major focus of version 3.0 has been expanding and improving the game’s environment textures. Over 530 new 4K textures have been added in this update, making it the biggest single expansion of coverage so far. This is not an incremental update, but a complete overhaul in some aspects, which you will notice if you compare it to 2.1.
Several areas have received extensive texture updates, and many regions that previously had partial coverage have now been improved to feel more cohesive and complete. The new textures cover (but are not limited to) the following areas:
Forest Temple (Completely overhauled)
Hyrule Field (multiple regions)
Ordon Village
Ordon Ranch
Ordon Spring
Faron Woods
Sacred Grove
Castle Town and surrounding areas
Kakariko Village & Graveyard
Zora River
Lake Hylia
Gerudo Desert
Telma's Bar
Hyrule Castle Town
Hyrule Castle
Hyrule Castle Sewers
Several additional dungeons and sub-areas
Unlike some earlier updates, this version doesn’t focus on just a few specific locations — most areas of the game have been revisited in some way. The Ordona region, the Forest Temple, and large portions of Hyrule Field have seen especially significant improvements in this update. Visual effects such as falling leaves, butterflies or the twilight "walls" in Hyrule Field have also been updated and now look substantially higher quality than before.
Completely reworked UI!
Version 3.0 includes a fully reworked user interface, with most UI elements recreated at higher resolutions.
Improved clarity and readability
More consistent presentation across menus, HUD elements and icons
Better scaling at higher resolutions
Visual adjustments intended to stay faithful to the original design whilst still being high fidelity.
The updated UI is intended to better match the overall quality level of the texture pack and provide a more comfortable experience when playing at modern resolutions without artifacts or pixelation.
Improved character textures!
Character textures have received a broad quality pass in this update.
Many key characters, NPCs and enemies have been revisited to:
Improve overall texture quality
Increase quality consistency
Better align with the original game’s visual style
The intent here is refinement rather than redesign, focusing on subtle improvements that help the textures blend more naturally with the rest of the game.
New and improved post-processing shaders!
Version 3.0 introduces updated and refined post-processing shaders with several notable improvements;
Improved color balance and tone mapping
Subtle contrast and lighting adjustments, including fixes for overly aggressive bloom.
A more consistent visual presentation across different areas
Increased consistency and overall quality improvements!
A large portion of the work in this update has gone into revisiting older textures to improve consistency across the pack.
Older HD textures have been cleaned up or adjusted
Reduced visual inconsistencies between neighboring areas
More cohesive presentation throughout the game
The goal is to enhance visual clarity and consistency while respecting the original game’s art direction.
Fixes, tweaks and other improvements!
In addition to new textures, version 3.0 includes:
Numerous texture fixes and UV alignment fixes
Small visual tweaks across many areas
General cleanup and polish throughout the pack
These changes help improve overall quality and presentation, even if they’re not always immediately noticeable and only become apparent if you focus on the details.
So to summarize this update, a LOT of things have changed and improved between the last version over the last year. I really hope you'll enjoy the new version of my textures! Also, there are some even bigger news related to TP coming soon (if you could believe it!), so please stay tuned for more announcements!





































