Pikmin 4K Texture Pack 2.0 Update Changelog
- Henriko Magnifico
- Jul 1
- 3 min read
Good morning! 🌷
Can you believe it's been over 2 years(!) since the last update to this project? To all Pikmin 4K fans out there, I'm very sorry for the long wait- it's way overdue for an update! I'll try to make it up to you with this extra beefy update. I present to you: Pikmin 4K: 2.0 - the biggest update ever to the texture pack! Here's what's new:
Many new 4K textures!
All areas have been overhauled this update. In total, there are over 150 brand new textures created from scratch, which have been specifically tailored to better suit the original art style of the game. There are 30+ new environment textures, over a dozen creature textures, a completely remade UI, 4K fonts and much more! I've taken a lot of the feedback I received to heart, and everything has been updated to look more seamless and fitting to the game's general aesthetic. Of course, this also goes in line with my overarching goal to increase the quality and consistency of all my texture pack projects.
New shaders and visual tweaks!
The "HenrikoMagnifico_Ultra" shader has been upgraded (now version 2)! It has been tweaked to better fit the original style, but still overhauls much of the visuals with new effects such as configurable bloom, ambient occlusion, tone mapping and more. The intensity of various effects such as bloom and ambient occlusion has also been toned down somewhat to be less intrusive and to blend in better with the rest of the visuals. Several other shaders from my other projects are now also included, which you can use if you want to change up the game's look a bit.
And like always, you can of course configure the shaders however you like, or disable them all together in the Dolphin Graphics Settings > Post-Processing tab. Go wild!
Streamlined installation method!
Like in my Wind Waker texture pack project, all future updates will now include a standardized method of installation for the emulator of your choosing. From this version onward, installation will now be pretty much the same between all platforms (with some minor differences in regards to file locations). This will have the effect of greatly simplifying installation steps for users not using Windows, as well as preventing confusion regarding the various steps necessary to install the packs. From this version onward, the Dolphin Emulator will no longer be included with the texture pack by default. Instead, downloading and installing your own version of Dolphin will be necessary, and is now step 1 of the instructions. This will ensure that your emulator version is always up to date, with the latest features and bug fixes, and that you're using the appropriate version of the program for your specific device. This also means that you will be able to merge all of your texture packs into one single installation of Dolphin, without having to switch between different emulator versions just for a single game!
That's all for now, enjoy!
This update is first available to all supporters here in early access, with a public release in two months from when this post was first published!
The pack is available in both 4K and 1080p resolutions! The mobile version is the same resolution as the 1080p version.
Note: The 4K version will look better than the 1080p version, even if you don't have a 4K display. This is because the textures are physically larger and contain more detail in the 4K version, no matter what resolution display you're using!
(The texture pack does not work on real Gamecube or Wii hardware)
I'm only able to make things like this thanks to your support, so from the bottom of my heart, thank you for helping me do what I love!