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- Problems with Post-processing TLOZ:TPIn Texture Packs·September 29, 2022Hey there. Texturepack seems to load up fine but it always says that the HenrikoMagnifico shader will be ignored as it failed to initialize. i'm using opengl as backend because the rest doesn't seem to work at all. is this potentially a common Problem for amd graphic cards? Are there any fixes? (Rx6800xt, Ryzen 7 5800x, 16gb ddr4 3200mhz ram, Windows 10)01287
- ZTP4K Post-Proc.In Texture Packs·May 19, 2022Hi mate, love your work but I was hoping you could give me a hint or two about how to make the post processing version run smoothly like the standard one. In my PC it drops like half the speed and therefore everything is slow. FPS drop to about 15 and speed drops to 50%. Any way I can improve its performance? Thanks in advance.01160
- Zelda oot 1080p 60fps really laggyIn Texture Packs·August 23, 2021Hi, I'm using the 60fps version of oot and the game runs really well until I move then the music gets really slow and the game gets laggy but still at 60fps I don't know why it does that.01286
- Can't download OOT TexturepackIn Texture Packs·August 18, 2021When I click download on google drive, it starts in firefox's downloads but then fails every time I try. I don't really understand why? I have a very good internet connection so it's not that.01238
- ZTP4K Item Menu Icons/UI BugsIn Texture PacksOctober 15, 2021Hi! I managed to find the solution whilst helping LGG with the problem earlier tonight. The solution is quite simple, but not obvious. I have updated the texture pack information page with instructions on how to do the fix, and here they are copied straight from there: This error appears when your graphics card is not able to be initialised for use in Dolphin, which can result in several issues (including crashing, random texture corruption and other graphical features not working as intended). It is therefore highly recommended that you perform the following actions to fix the error before playing the game. Fixing it is a simple two-step process: 1. Select "Use Maximum performance" as the power management mode for ZTP4K.exe (the dolphin launch program inside of the corresponding texture pack folder) in the NVIDIA Control Panel program on your PC. Go into the nvidia control panel > Manage 3D settings > Program Settings tab > click "Add" and find the ZTP4K.exe file in the texture pack directory you use to play the texture pack. Then set the mode for power management in the list to "Prefer maximum performance" 2. On Windows 10 and newer, you must set the graphics mode for the exe in the Windows settings as well. Go to System > Display options > Graphics settings in the Windows settings and click the "Browse" button under the Desktop App list button and then select the correct texture pack ZTP4K.exe just like in the NVIDIA Control Panel. It should get added to the list of apps in the same menu. Now, click it in the list and then "Options" > Select the "High Performance" in the menu that appears. Done! Restart the emulator and the error should now be gone.10
- No texture files in 1.4.1?In Texture PacksJanuary 22, 2022I solved the above issue by enabling viewing of hidden files in windows, after that everything worked without a problem. Im on windows 11.10
- Newest version of ZTP4k Rythmic StutteringIn Texture PacksApril 12, 2022Same issue here i went back to version 1.1.2 and the audio and video stuttering stopped. I guess we'll just have to wait for any word on a fix10
- ZTP4K crashes with errorIn Texture PacksJuly 24, 2023Did you ever fix this? Getting the same thing :(10
- Is there any way to download the packs?In Texture PacksAugust 29, 2023??? seems that this dosent work in 20231
- How to remove the shadowy edges in the 4k zelda mm textrue packIn Texture PacksFebruary 27, 2023This is because of the default vignette effect, which mistakingly was enabled by default in the latest version. It can be disabled by opening the ReShade menu by pressing the "HOME" button on your keyboard (this is usually located above the arrow keys) and de-selecting the "Vignette.fx" shader!10
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