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- VGR Boss ListIn Video Game Radio·October 10, 2020There is a Boss list for NR in the NR forums. I know the bosses don't change that much for VGR, but I still would like to see a list of the VGR bosses. If possible, Thanks.0037
- Majora's Mask 3D PS4 Buttons Patch?In Texture Packs·November 16, 2021Are there any plans to release a version of your 4K/HD texture pack for MM3D that includes PS4 buttons the same way that the OoT3D texture pack does? Would love to see it!00138
- ZTP4K Camera clipping?In Texture Packs·January 16, 2021Whenever I press a button to get through text, my camera randomly moves downward and I can't move it back to its original position, is there any way to fix it?0032
- Zelda OoT 30 fps 4K Faltal error at the start of the gameIn Texture Packs·December 12, 2021When I try to start the game with a copy of my original game in .3ds format, the player opens and shows the Zelda 4K title screen. In this it tries to create a save file in the bottom screen and hangs. The message is: A fatal error occurred. Check the Log for details. Continuing emulation may result in crashes and bugs. Abort or Continue button I play a European version and have also performed the attached EU patch. Does anyone know the problem or can help me with this? About my hardware: CPU: AMD Ryzen 7 5800x Graphics card: Nvidia RTX 2080 Super FE Mainboard: MSI MAG B550 Tomahawk RAM: 32 GB DDR4 Corsair The log says: [ 6.353073] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:1189: API PERFORMANCE 131218: Program/shader state performance warning: Vertex shader in program 1 is being recompiled based on GL state. [ 6.356304] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:1189: API PERFORMANCE 131218: Program/shader state performance warning: Vertex shader in program 1 is being recompiled based on GL state. [ 7.288432] Service.FS core/hle/service/fs/fs_user.cpp:OpenArchive:335: failed to get a handle for archive archive_id=0x00000004 archive_path=[Empty] [ 7.289260] Service.ERR core/hle/service/err_f.cpp:ThrowFatalError:169: Fatal error [ 7.289263] Service.ERR core/hle/service/err_f.cpp:ThrowFatalError:171: Fatal error type: Generic [ 7.289264] Service.ERR core/hle/service/err_f.cpp:LogGenericInfo:149: PID: 0x0000000B [ 7.289265] Service.ERR core/hle/service/err_f.cpp:LogGenericInfo:150: REV: 0x00000000_0x00008C2F [ 7.289265] Service.ERR core/hle/service/err_f.cpp:LogGenericInfo:152: TID: 0x00000000_0x00000000 [ 7.289266] Service.ERR core/hle/service/err_f.cpp:LogGenericInfo:154: AID: 0x00000000_0x00000000 [ 7.289266] Service.ERR core/hle/service/err_f.cpp:LogGenericInfo:156: ADR: 0x0041E768 [ 7.289267] Service.ERR core/hle/service/err_f.cpp:LogGenericInfo:159: RSL: 0xC8A04554 [ 7.289267] Service.ERR core/hle/service/err_f.cpp:LogGenericInfo:160: Level: 25 [ 7.289268] Service.ERR core/hle/service/err_f.cpp:LogGenericInfo:161: Summary: 5 [ 7.289268] Service.ERR core/hle/service/err_f.cpp:LogGenericInfo:162: Module: 17 [ 7.289269] Service.ERR core/hle/service/err_f.cpp:LogGenericInfo:163: Desc: 340 [ 7.289309] Service.ERR core/hle/service/err_f.cpp:ThrowFatalError:182: Datetime: 2021/12/12 09:45:58 [ 176.819738] RPC_Server core/rpc/rpc_server.cpp:~RPCServer:20: Stopping RPC ...00425
- Test texture packsIn Texture Packs·September 24, 2022I followed the steps and i installed the texture pack for oot but im not sure if its installed properly and working. Is there a way to test that the texture pack is the one that im seeing while i play?0026
- skyward sword stuck on controller setup screenIn The Legend of Zelda·October 22, 2021using a controller and it is stuck on a loop of the nun-chuck inserting and says wait a few moments0035
- Luigi’s Mansion HD pack in Retroarch on XSXIn Texture Packs·January 12, 2022Hi, just wondering if there’s a way to use your texture pack on the Xbox Series X version of Retroarch with the Dolphin core? Thanks in advance00174
- Twilight Princess Shader CrashIn Mods·May 17, 2022I have tried using both a wbfs and an iso converted from that wbfs using wbftoiso.coms software The game runs fine until I try to switch zones in this case from where you spawn to the next available area. Here is a video showcasing this happening with the error code: https://youtu.be/N3KNn4rapzQ If I hit ignore and continue it just sits there as a black box until I task manager end task (no other way of closing it) There was a shader error in a log mentioning something about smooth step inside a shader but I don't have the file as I tried reinstalling everything. I made sure to add the emulator in NVidia control panel There is also nothing wrong with the rom as it works fine with normal dolphin Here is a long list of screenshots showing my setting: Would appreciate any help!0059
- Twilight Princess post-processing being applied to menu instead of gameIn Texture Packs·November 17, 2021Hello, I've recently realised that post-processing is being applied to the menu screens instead of the actual game. Is there anyway to change it so that the post-processing is being applied to the actual game? Thanks!0051
- Can't launch Wii Sport nor open graphics settingsIn Texture Packs·November 4, 2021Hello, I play with dolphin without any problems with my personal dolphin app, and i can launch the game but when i tried with the exe for the hd versions which is not the "same dolphin app" it's impossible. I think it's because of the graphics settings but i can't access to. When i launch wii sport in dolphin which is given with the texture, dolphin crash with a weird song, and i can't access dolphin settings, it does the same thing. Do you have any idea please ? Thanks a lot in advance for helping me !0031
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